![]() Then i have a bunch of smaller mods that fix lighting textures and smaller details, but the above are prob the ones that do the most difference.After selecting the level the game wont do anything for a few seconds and then just close without warning. Notably you keep the momentum while doing a somersault, and it adds more variety to the homing attack sounds, which I think give Sonic and Shadow more personality. ![]() Hedgepanel: Tweaks Sonics and Shadows controls for a smoother experience. ![]() While yes, this doesnt make it true to OG game, I find the Mechs stages borderline unplayable with the noise, because it gives me flashbacks to my own tinnitus. Mech Sound Improvment: Removes the high pitch beeping noise on the mechs. No Water Drop SFX: This fixed a issue I encountered: Sometimes the Steam version of SA2 messes up the water sound effects in Aquatic Mine, causing it to play constantly in the backgrond, this mod removes it. There is also Enhanced SA2 texture mod for even more detail, but I personally dont like it because it makes several textures way darker. Idle chatter: This is one I use for both SADX and SA2, makes so you can hear the idle dialougu by button press instead of needin to wait for a minuteĮSRAGAN HD texture: Remasters nearly all textures to be HD via AI, some of the city backgrounds become a bit janky, but it really brings out the detail and makes it pop, but I guess this removes the "classicness". theres also options for 3D sound and you can customize it to your own liking. SA2 Volume controls: Actually amazing, makes the already banger soundtrack have even better quality, you can actually hear the lyrics in City Escape instead of just the board grinding. I got SA2B on Steam a couple months ago, and i have some mods that make it more like the Dreamcast, some of my biggest players are:Ĭutscene Revamp: Adds many small changes to cutscenes and soundmixing to make it more alike the Dreamcast, you can also choose wether you want the Battle intro or the Og DC intro.ĭreamcast Characthers and Dreamcast Lighting: What is says on the tin, restores lighting data and changes the characther models to the DC version No Water SFX - Disables constant water drop sfx in Aquatic Mine so you can hunt for emerald shards in peace.Mech Sound Improvement - Alters Mech sfx to be less annoying.Level Oddity Patch - Fixes some typos, removes out of bounds objects, and restores some gold beetles.Action Remap - Moves light dash button from B to Y - Manual Installation required.You can also use the code that comes with the SA2 mod loader, although this version has some extras Better Radar - Also essential for first-timers.Volume Controls - Absolutely essential if you want to be able to hear the cutscenes.Stage Select Blue Bar - Restores the blue bar in the stage select.No Model Tinting - Fixes a few dark shadows on certain objects.No "Battle" - Removes "Battle" from the title.Disable LOD models - Direct download and needs to be manually installed.Ripple Fix - Fixes water ripples rendering incorrectly.Knuckles Animation Fix - Fixes Knuckles' broken animations caused from the steam port.Reworked Afterimages - Cleans up afterimages that appear when performing a lightdash.Kart Water Fix - Restores the water found in the kart racing stages.Prison Lane Smooth DC Fog Restoration - Restores the red fog in Prison Lane.Flying Dog and Sonic vs Shadow DC Fog Restoration - Slight bug during the Sonic vs Shadow cutscene, but it's better than missing fog.Eggman Lighting Fix - Fixes missing lighting for some of Eggman's stages.Cutscene Revamp - Fixes lots of cutscene lighting.Here's a very long list of mods I'd recommend if you want it to be as close to the original as possible: Unlike the Dreamcast Conversion mod for SADX, where one mod can pretty much bring the game to look like the DC version, SA2 doesn't have that and instead requires lots of small mods to get a similar result.
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